On Fri, 26 Mar 1999, Del Minturn wrote: >now tell me why someone would want an if statement to: > a. send damage message > or > b. send damage message > >Why not just send damage message and get rid of the if??? Because we only want to send the skill_message() for a death or miss, not both a skill_message() and dam_message(). For a normal hit there isn't a fancy message for skill_message() to send so we skip that test. >My guess is, there use to be another part to the section, which got >removed, leaving it the way it is. Nope, check Diku. Something was added, skill_message(), to make it that way. -- George Greer | Mailing list archives greerga@circlemud.org | http://post.queensu.ca/~listserv/wwwarch/circle.html +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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