On Fri, 26 Mar 1999, Patrick Dughi wrote: > Pros: quick loadtime, alteration in-place, well tested. Load time is negligable on every system I've seen. We're loading, what, 12 lines in an ASCII file?! Probably less than 1k per player. With the throughput of most hard drives, load time is *zilch*. Another advantage of ASCII player files: you don't need the intermediate structures that CircleMUD is filled with. That means no more char_to_store() and store_to_char() functions since ASCII player files can write strings without having to write the length (or have the length be static as Circle does). Note that just using mmap() makes ASCII player files *fast*, powerful, and allows you to make in-memory modifications (and the disk version is then synched to match). -dak +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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