Ok, I am running CIRCLE3.0bpl14, and have OLC+ installed, dg,... the whole 9 yards.... I have encountered a weird crash bug where a couple of mobs are causing the game to crash when THEY kill a mortal character. Upon the crash, the type of the attack, which is normally TYPE_UNDEFINED (-1 is the numeric value)....jumps to a huge number, large enough to overload the integer and cause the game to crash. any ideas? +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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