CircleMUD List
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Starting: 03/31/99
Ending: 04/30/99
- (Compiling under borland)
- (no subject)
- (was) DG Scripts error.
- 3.0 Shop Problems
- : Socials
- [AD<---]New Mud
- [AD] - Head Coder position open
- [AD] Head Coder Looking For Work
- [Admin] PK Model
- [BUG] Stock bug in player descriptions
- [BUG] Stock bug in player descriptions Myrseth at "Apr 15, 99 03:51:10 pm"
- [CODE]
- [CODE] **titles for levels**
- [CODE] - need a little help
- [CODE] [NEWBIE] Spec_assign.c
- [CODE] Ascii Worldmap?
- [CODE] Corpse Saving
- [Code] Corpse saving v1.1
- [CODE] crash bug.
- [CODE] Creating VLIST Command (vnum listing)
- [CODE] do_set AGE
- [CODE] header files
- [CODE] How do you find out if something is wielded?
- [CODE] Level-sorted do_who
- [Code] Native Database Driver Support
- [Code] Native Database Driver)Support
- [CODE] Overflow Problems.....
- [CODE] Players Getting Cut Off!
- [CODE] Restring...
- [CODE] Rooms moving around...
- [CODE] some OLC definitions...
- [CODE] Spell Parser
- [CODE] THAC0 function replacement
- [CODE] Tick counter
- [CODE] Trouble with olcplus-v2.1a-complete-package
- [CODE] Warnings & Line of sight
- [CODE]--wierd crash problem
- [CODE]: Loading Objects on Character Creation..
- [code][dg_scripts] dg_script bugs
- [CODE][QUESTION] String Searching
- [CODE]Spec procs
- [code]The so called everything patch.
- [Coding] A new look
- [Coding] A new look 1999 20:49:43 PST." <Pine.LNX.4.04.9904012047560.24013-100000@cambot.usc.edu>
- [Coding] fopen?
- [Coding] fopen? Apr 1999 20:23:43 EST." <Pine.BSF.3.96.990401202112.25995A-100000@hiway1.exit109.com>
- [compiling probs][redhat 52]
- [COMPILING] MSVC++ 6.0 Errors
- [COMPILING] titles
- [COMPILING] what do errors mean?
- [compiling][redhat 52]
- [CONCEPT] Ideas on implementing Gemions (Materia)
- [configure problems][code]Help.
- [CRASHBUG][Linux Redhat 5.2]
- [DG] How to combine?
- [dg_scripts] - death prog help
- [dgscripts][newbie]A little trigger
- [gdb question]
- [GDB] Help Required
- [HELP]
- [IDEAS] Basic Builds
- [IDEAS] Body part combat!
- [linux][system] suid and file permissions
- [LONG] OasisOLC v2.0 Fix and Beautification
- [NEWBIE] [SYSTEM] Help me please...again...
- [NEWBIE] do_who questions
- [NEWBIE] Hmmmmmmmmmmmmmmmmmmm outside zone error?
- [NEWBIE] how big is a long/long long?
- [NEWBIE] Mob Load HPs
- [NEWBIE] Stacking
- [NEWBIE] Stacking, and another problem...
- [NEWBIE][Code] OLC2.0.pre3
- [NEWBIE][Compiling*
- [newbie][Compiling] Troubles Again
- [Newbie][Compiling]:More errors.
- [NEWBIE][MOBS]: Adding an Innkeeper
- [NEWBIE][SYSTEM]Help me please...
- [NON-CODE][SURVEY-TYPE THING]MUD Spells
- [OasisOLC] No long desc
- [OffTopiC][Linux] PPP WieRd
- [PATCH][BPL15]: Social!!
- [Porting]: I'm newbie and :(
- [QUESTION][CODE]: Code for .. Multiple Mortal Start Rooms
- [SNIPPETS] New site...
- [SNIPPETS]: DIG
- [STRANGE]: Clan Patch
- [Warning] [Bug?] Social messages not defined as do_action
- a couple things
- a little stupid question.
- a note of thanks
- Advice needed on setting up Zone Flags
- Affect
- Age problem
- Assorted bits
- autorun
- Background story annoyances
- Borland Help Needed
- bug..?
- C Books
- CHECK_FLAGS problems....
- check_flags should work now!?!?!
- Chess
- Circle + OLC + DG Scripts
- Circle Flags
- CIRCLE(Compiling under borland)
- CircleMUD WebRing - http://mud.gator.net/~cmring/
- CircleMUD WebRing Statistics
- Code Problems
- code writing a mob
- CODE: 128 bit conversion and MOB/AFF Flags
- CODE: AFF_AFFECT bitvector limit?
- couple of things
- DG script help
- DG script help]
- DG Scripts
- DG Scripts error?
- DG_cast
- Different magic systems.
- disregard
- do_skills do_spells
- Few more questions
- Force/Switch crash bug
- Futuristic
- Grammar fix for do_score
- Guard
- Guard [LONG]
- Here is what I want to do!
- hunt_victim()
- Ideas?
- ident, regen, dg-events, and DG Mud
- Improved editor problems
- in battle command DG scrpits
- Interesting god commands
- INVALID BITVECTOR
- Java Circle
- levels past 256
- Linux Distros (WAS: [NEWBIE][SYSTEM]Help me please.. . )
- Mailing List FAQ...
- Major CircleMUD Announcement!
- Major CircleMUD Announcement! 1999 21:56:49 PST." <Pine.LNX.4.04.9904012150270.24506-100000@cambot.usc.edu>
- MAP
- MAP (all newbies read)
- Mob error
- Mobprogs?
- mudbot?
- My players get cut off!
- New Mud
- NEWBIE: Patching Problems
- Newbie: ROOM_FLAGGED statements and 128 bit conversion
- NEWBIE: Running a perl conversion script
- Newbies to the list read this.
- OasisOLC
- OasisOLC v2.0
- OasisOLC v2.0 improved editor bug.
- OasisOLCv2.0-pre4
- Object Stacking
- Obuild | DG Scripts
- olc trouble
- Oops. correction.
- Patchlevel in subject
- Persistance of color.
- Restore
- ROM-like character customization
- roomsave, containers, and xap (oh my!)
- Skills
- Snippet
- Sole Coder Project
- Some things
- Special
- subscribe
- SV: [Code] waittimer
- Sv: New mud
- The 'everything' patch?
- Updated FAQ's
- VId: Changing of the VNums
- vt100 editor
- What I want to do! (or similar)
- What I want to do! (or similar);obcircle Xual's mud ...
- What I want to do! (or similar);obcircle Xual's mud plus some..
- What I want to do! (or similar);obcircle Xual's mudplussome..
- Where do I find the newest ASCII pfile patch :)
- Where is 128conv2.txt?
- Who List
- Who List **SORRY**
- Why use 128 bit bitvectors?
- Windows Debugging
- worse olc trouble
- Zone loading, Checking mobs per zone/room
Last message date: 04/30/99
Archived on: 12/15/00 PST
604 messages sorted by:
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: 12/15/00 PST