On Tue, 6 Apr 1999, Bill Long wrote: > i stopped by xuals mud yesterday. its pretty cool. you guys should go > check it out. i really liked his character creation sequence. he also > employed what i like to call moderate and interesting use of color. i > was quite impressed. You're too kind :) > after talking to him for a bit, it came out that he too, is a sole > coder for a mud. i REALLY would like to get a bunch of us SOLE coders > together and make a mud. the most KICKASS mud. i think it would be > great. we could swap ideas, get it figured out what we wanted to do. > then tear into it. i'd bet we could have a good mud up and running in > 6 months. > > anybody up for it?? i'll provide the server space and accounts. i have a > big enough pipe and all that rot. An interesting idea, and would tie in nicely to an idea I've had rattling around my head. I'd like to see a new CircleMUD. Not a code base, but an actual MUD running, sort of as a show-piece as to what a group of people can accomplish. The only way I can see this happening (besides Jeremy quitting his job and going full time MUD guy) is if it was "sponsored" by the Circle community as a whole. Maybe it's just me, but the idea of: [xual@danathara src]$ mcl mud.circlemud.org 4000 puts a smile on my face :) Flames should go to xual@danathara.dhs.org (in case you don't read mail headers or your pesky client insists on replying to the "Reply to:" address) "Misery is boundless" -Xual the Torturer, on the Eve of the Sundering. Danathara Online RPG telnet://danathara.dhs.org:4000 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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