On Wed, 7 Apr 1999, Starfleet MUD97 wrote: >Did I call you crappy? Ermm ok, maybe I was gloating over how simple this >was. Basically I just hacked around the object/mob stacking system to it >looked at the characters inventory list..and that was it. I always thought this approach was a better one: http://developer.circlemud.org/patches/double.patch http://developer.circlemud.org/patches/double2.patch That way everything gets stacked. It may be a little overactive and unfancy, but it gets the job done. BTW, /patches/ is my old CircleMUD Solutions site but I didn't feel like adding my patches to the developer site since they're mostly out of date. All of the contributed patches were moved over though. /patch/ is the official developer section for that type of thing. -- George Greer greerga@circlemud.org +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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