Below is the zone loading, and the zcmd.arg2 line checks the mob index for the
world, is there anything or any code or does anyone have an idea how I can
check a zone or room to see how many items/mobs of that type are in it?
I am trying to add in the qualifier, which I have the variable in the zon
files already, now I am trying to get it to check either zone, world, or room
(what ever the qualifier is). And I am stuck here on how to make it check zone
or room.
case 'M': /* read a mobile */
if ((mob_index[ZCMD.arg1].number < ZCMD.arg2) {
mob = read_mobile(int_to_short(ZCMD.arg1), REAL);
char_to_room(mob, int_to_short(ZCMD.arg3));
Thanks for the help!
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