Below is the zone loading, and the zcmd.arg2 line checks the mob index for the world, is there anything or any code or does anyone have an idea how I can check a zone or room to see how many items/mobs of that type are in it? I am trying to add in the qualifier, which I have the variable in the zon files already, now I am trying to get it to check either zone, world, or room (what ever the qualifier is). And I am stuck here on how to make it check zone or room. case 'M': /* read a mobile */ if ((mob_index[ZCMD.arg1].number < ZCMD.arg2) { mob = read_mobile(int_to_short(ZCMD.arg1), REAL); char_to_room(mob, int_to_short(ZCMD.arg3)); Thanks for the help! +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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