On Thu, 22 Apr 1999, Robert Moon wrote: > "\0", /* DO NOT CHANGE OR REMOVE!!!!! */ Where'd this come from? What's its purpose? Did you add a new affect flag? Affect flags should be added *after* all the pre-existing ones, not before. But this doesn't seem to serve any purpose, as best I can tell. > I can't figure out why the player affect flags are working properly > but the MOB flags are off. Any suggestions is most appreciated. > Thanks in advance. Note that changing the above array as you did will *not* cause your mobile's to have the wrong affect flags. It will make it *look* like they have the wrong flags. If they do have the wrong flags, then you have changed the number or position of one or more affect flags. Of course, if you changed the position of the flags and are now wondering why the position of the flags is different, I would suggest a good book on suicide... -dak +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST