> I recently installed the following OLC program (with DG scripts): > olcplus-v2.1a-complete-package > with Circle30bpl14 > > when I was running some tests to make sure everything was running right > without killing the mud I made a new zone (zedit new <zone#>) and that > did fine, then I advanced my character to level 32 or so and the darn > character > can't edit the zone I made, when I tried the following comand: > set <playername> olc <zone#> it told me I cant do that (being impy) > <sigh> The problem lies in the README files in the OlcPlus package. It clearly states: New features: set <person> olc <#> has been removed. Implementors now ZEDIT in the appropriate zone and edit the builder list. [ note, this *will* need to patch your world files. ] Basically, zone builder privs are given by a Builder List, similar to: B) Builders: Caniffe Saxen Tekhen You can either manually change the .zon files, or use Zedit to edit it (with a Grgod+)... A typical .zon file looks like: #7 Typical Zone File~ Caniffe Saxen Tekhen~ 799 30 2 etc Simply add a new line with the builders separated by spaces after the zone name. Or, even more simply, use zedit. ----------------------------------------------------------------- Julian Buckley, 3rd Year Software Engineering Dept. Computer Science and Electrical Engineering, Univ. of Qld E-Mail: s348266@student.uq.edu.au Web Page: http://student.uq.edu.au/~s348266/index.html ----------------------------------------------------------------- +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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