Ok, now I'm really lost in space with the Skill problems I am having. I have been told by everyone that has responded, that I should change the MAX_SKILLS and all other maximum defines and whatnot... That was done when I made the skills in the first place. I have over 100 skills, and over 100 spells, My MAX_SKILLS is 290, and my MAX_SPELLS is 130, MAX_DEFINES is 299 like normal. Having erased the playerfiles, I still have the problem that skills are overlapping other variables, like color settings, and such.. Now on comes a new problem, this happened, when I erased some skills, and put things back the way they are in stock... It is ALL that I changed in my code, now the room numbers in ch->in_room are off... For example, ch->in_room == 10 when in room 12 (I thought it was REAL_ROOM, but REAL_ROOM of 10 is 8...) So now my players cannot create their characters, because the spec_proc checks for the room number for a specific stat... The rooms/skills in my game, seem to be all out of whack. If anyone could please give some insight on where I should start looking to fix this problem, please do so.... Thank you very much +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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