CircleMUD List
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Starting: 05/31/99
Ending: 06/30/99
- (Fwd) advertsing info.
- - trigedit problems - gdb included - need help please
- 99062403-bpl15.patch.gz
- [?] Difference between d->character and ch
- [ADVERT] [CODE]
- [AFF2 Q]
- [BUG] Core readout...
- [CICRLE][CODE] plrtoascii.c minor patch
- [CIRLCE] Bug in oasis olc pre 11
- [CODE-HELP] Ascii Pfiles and bpl12
- [CODE-ish] Exchange Rates
- [CODE:] Ascii Player files
- [CODE] #if parser
- [CODE] another crash bug :(
- [CODE] Ascii pfile/diskio.c fix
- [CODE] Beating to death this ASCII thing
- [CODE] Buffer overflow / pfile corruption bug
- [CODE] Bug in do_return
- [CODE] Crash bug in do_order
- [CODE] Crash_extract_norents_from_equipped
- [CODE] do_order - one more possible crash bug
- [CODE] do_order fix
- [CODE] How to fix playerfile
- [CODE] Locate Object fix
- [CODE] Multi-class help
- [CODE] Serious bug in do_dc()
- [CODE] Time and other musings
- [Code] Wierd Bug?
- [CODE]The Mayor special
- [FTP Access] ftp://ftp.circlemud.org/pub/greerga/www/working
- [GUI] Soon to come!
- [IDEA] Artificial Intelligence/ALife
- [IDEA] Artificial Intelligence/ALife (long)
- [Long] Multi-Class System
- [LONG]Track Crash
- [MEMORY]
- [NEWBIE] "Everything" patch/code
- [NEWBIE] 128bit.patch
- [OFF TOPIC] What the big boys use.
- [OFF-TOPIC]
- [OFF-TOPIC] VieMud
- [RFC] Adding Room Dimensions (width, length, height)
- Ascii pfiles 2.0b
- Ascii pfiles 2.0b (continued Question)
- Ascii pfiles 2.0b (Fix and question)
- Ascii pfiles 2.0b (Test Please)
- AutoRun problems
- AutoRun problems & circles
- bitvectors...?
- Chatd?
- circle 3.0 bpl 15 problems?
- Circle History Lesson
- Circle Snapshot + Oasis -pre11
- circle30bpl15 Implemnetor problems
- CircleMud web message board
- Constant Regeneration
- Daniel Muller's clan patch
- Discussion MUD
- do_dc bug - addition
- do_say in bpl15
- Don't forget 9:00 EDT (10 minutes)
- energy drain
- Freakboy's code...
- GlobalComm (was GlobalChat) v2.1 Available
- Go keyword
- hello all =)
- help in unsubcribing
- How?
- In game Class Joining
- In regards to last message....
- LexiMUD Goes Open Source
- LexiMUD, "Personal Web Space for players"
- License.doc and derivatives
- limits?
- Mobile Special Procedures
- Msvc warnings
- MUD DOcumentation
- MUD Reg Script
- MUD Registration Script -- Testing
- My page is up again.
- NEWBIE OLC QUESTION
- Oasis olc pre 11 or was it 12
- OasisOLC 2.0?
- OFF-TOPIC: Affect vs. Effect (was: MUD DOcumentation)
- OFF-TOPIC: Anyone using Geocities to post their code...
- OFF-TOPIC: Anyone using Geocities to post their code... 29 Jun 1999 19:48:08 PDT." <Pine.LNX.4.10.9906291908100.3455-100000@kamisama.dak.com>
- OLC
- OLC problem
- Overflow in editor in Circlemud patch 15/And one in Oasis olc 2.0
- Overflow in editor in Circlemud patch 15/And one inOasis olc 2.0
- Overflow in editor in Circlemud patch 15/And oneinOasis olc2.0
- Overlapping Memory
- Ported Introduction code.
- Q: ?
- Query Ansi
- Quota screwing pfiles
- Races and classes
- Rare behind-the-scenes chance.
- Regarding Licenses
- Room numbers / Skill system
- Running MUD in Windows
- SV: MUD DOcumentation
- Sv: Running MUD in Windows
- The Un-Official CircleMUD Discussion Site
- The Un-Official CircleMUD Discussion Sit{
- The Un-Official CircleMUD Discussion Sit{ 1999 13:02:58 PDT." <Pine.LNX.4.04.9906141302070.28899-100000@cambot.usc.edu>
- tick regen vs pulse regen
- Time and Ticks and Pulses oh boy
- VieMud
- XML...
- XML... Jun 1999 07:35:32 CDT." <199906181235.IAA03862@pop05.iname.net>
- {CIRCLE][ASCII] same 8 character problems with a twist
- {CIRCLE][ASCII] same 8 character problems with atwist
Last message date: 06/30/99
Archived on: 12/15/00 PST
318 messages sorted by:
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