Nocturnal Occulto wrote: > Editing a new mob ruins the zone flags in other zones. Example... > > First I do a zedit at room 3014 this gives > .. > 0 - Load the Peacekeeper [3059], Max : 5 > 1 - Load the cityguard [3060], Max : 10 > 2 - then Equip with a long sword [3022], Wielded, Max : 100 > 3 - Load the green gelatinous blob [3068], Max : 4 > 4 - <END OF LIST> > ... > I quit and editing a new mob then saves it internally > medit 15032 > > then I go back to room 3014 and zedit, now I got > .. > [Command list] > 0 - Load the cityguard [3060], Max : 5 > 1 - Load the janitor [3061], Max : 10 > 2 - then Equip with a long sword [3022], Wielded, Max : 100 > 3 - Load the Pet Shop Boy [3089], Max : 4 > 4 - <END OF LIST> > .. > > Thought Id ask if anybody has a quick fix for this ;) > > Regards Laf > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ Ive found it I think, problem is in add_mobile in this line ZCMD(zone, cmd_no).arg1 += (ZCMD(zone, cmd_no).arg1 >= new_mob_num); problem is new_mob_num is always 0, that cant be correct. Regards ROnny -- --------------- Codito, ergo sum - "I code, therefore I am" -------------------- http://birk113.studby.uio.no/~ronnyi ronnyi@ifi.uio.no I also own a online RolePlayingGame called Blackfire located at: telnet://birk113.studby.uio.no:4000 http://birk113.studby.uio.no/~ronnyi/Blackfire -------------------------------------------------------------------------------- +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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