Re: [CIRLCE] Bug in oasis olc pre 11

From: Nocturnal Occulto (ronnyi@ifi.uio.no)
Date: 06/10/99


George Greer wrote:

> On Thu, 10 Jun 1999, Nocturnal Occulto wrote:
>
> >Another bug in oasis olc patch 11.
> >
> >Losing link while in OLC and reconnecting = Kaboom ;)
>
> Which [romsz]edit function?  I'm not having trouble with any of them.
>
> A specific sequence would be nice.
>
> --
> George Greer            | My beta stuff and related information.
> greerga@circlemud.org   | http://www.circlemud.org/~greerga/
>
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Might be just my mud not sure,
it happened with medit and zedit. Wierd stuff happened
when a player lost link and reconnected wierd stuff happened,
the mud was unable to update ticks, mob ended up as player characters
etc
anyway adding this to close socket solved it:

  if (d->olc) {
    STATE(d) = CON_PLAYING;
    free(d->olc);
  }

Regards Ronny

--------------- Codito, ergo sum - "I code, therefore I am"
--------------------
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