>However, If I use the "sh ./autorun &" I get a
>SYSERR: bind: Address already in use.
I get the same error on my custom-codebase, and it's one of the questions I
have yet to get an answer for! Although it may be a bit different to yours,
I do get a bind() perror - Address already in use.
I run it on my home linux box, and it's not even connected to the internet.
I run the mud (just normally - bin/startgame), and when the program
shutdowns - either by normal standard shutdowns, or by crashes, or by
hitting Ctrl-C, I have to wait about 4 minutes until I can re-bind to that
port. It doesn't matter which port I run it on - anything from 1034 to
23000, it still does the same thing. If I try to run the game within four
minutes of the last instance's shutdown, I get a bind() perror.
I have no idea why it is doing this. I don't have to do anything except wait
a few minutes. Although not life-threathening, it does bug me. Anyone have
any suggestions?
Anyways this is a bit off topic.
ObCircle:
I was wondering what the "Circle" means in CircleMUD. I guess Jeremy would
be the best person to answer this. Does it possibly mean the no-start
no-finish type (philosophy?) that MUDs and circles have in common?
Just wondering :)
Cheers,
Andrew.
---
Andrew Ritchie,
object@alphalink.com.au.
www.alphalink.com.au/~object/
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST