>However, If I use the "sh ./autorun &" I get a >SYSERR: bind: Address already in use. I get the same error on my custom-codebase, and it's one of the questions I have yet to get an answer for! Although it may be a bit different to yours, I do get a bind() perror - Address already in use. I run it on my home linux box, and it's not even connected to the internet. I run the mud (just normally - bin/startgame), and when the program shutdowns - either by normal standard shutdowns, or by crashes, or by hitting Ctrl-C, I have to wait about 4 minutes until I can re-bind to that port. It doesn't matter which port I run it on - anything from 1034 to 23000, it still does the same thing. If I try to run the game within four minutes of the last instance's shutdown, I get a bind() perror. I have no idea why it is doing this. I don't have to do anything except wait a few minutes. Although not life-threathening, it does bug me. Anyone have any suggestions? Anyways this is a bit off topic. ObCircle: I was wondering what the "Circle" means in CircleMUD. I guess Jeremy would be the best person to answer this. Does it possibly mean the no-start no-finish type (philosophy?) that MUDs and circles have in common? Just wondering :) Cheers, Andrew. --- Andrew Ritchie, object@alphalink.com.au. www.alphalink.com.au/~object/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST