Act.offensive.c, do_order: Send_to_char(..., ch) is called at the end of function, but there is possibility of mob killing ch passively (for example, casting fireball or something like that) and send_to_char will crash the MUD while trying to send text to no longer existant ch. Currently I'm working on a fix. Will post it later. One more minor cleanup: } else { /* This is order "followers" */ sprintf(buf, "$n issues the order '%s'.", message); - act(buf, FALSE, ch, 0, vict, TO_ROOM); + act(buf, FALSE, ch, 0, 0, TO_ROOM); /* Zmey: vict is NULL anyways */ Zmey // 3MoonsWorld (rmud.net.ru:4000) +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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