On Thu, 19 Aug 1999, Krylon wrote: >I've been deleting that players object file and that seems to work, but >obviously the effected players aren't too happy about that. People have >also reported that sometimes when they login they don't have their eq, >and instead they have large amounts (20-40) of a single piece of eq. Any >ideas? Sounds like a pointer isn't being advanced through a list so that it adds one item 20 times instead of 20 itesm 1 time. Um, check Crash_* functions is all I can recommend without code. -- George Greer greerga@circlemud.org +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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