On Sun, 5 Sep 1999, Chuck Carson wrote: > I have a search command that players use to search > for secret doors. It is based on a perception skill that > improves thru use. However, I do not want players to > bot this command or over use it. When it is used it > reduces a player move points and I also PULSE_ZONE > the char however, the messages I send the char and the > room are sent instantly. (thus the player is still 'searching' > due to the PULSE_ZONE but the rolls have already been > made and the messages sent to the room) > > How can I delay these messages until after the pulse time? You'll need to use an event system, DG Events works nicely. -- "Misery is boundless" -Xual the Torturer, on the Eve of the Sundering. Danathara Online RPG telnet://danathara.dhs.org:4000 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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