I have a manual spell, memory wrack, that reduces the victims mana. Regardless of whether the spell fails or not, I want this to start a fight using set_fighting(). Here are the three scenarios I want this spell to be cast in: 1 player and 1 mob not currently fighting, thus a fight will ensue. 1 player and 1 mob already engaged in a fight. 1 player and 1 mob already engaged in a fight, player casts the spell on mob 2. (who may or may not be fighting the player, ie helper mob) Can I do a check like this inside a manual spell: if (!FIGHTING(ch)) set_fighting(ch, victim); else if (!(FIGHTING(ch) == victim)) set_fighting(ch, victim) Will this change who the player is fighting or will it add them to the list of mobs the player is fighting? How will I go about doing this or should I avoid this type of thing in manual spells all together? I am currently getting "Assert failed in fight.c" because set_fighting() is being called when the player is already fighting. This happens because the player is casting the spell after combat has began or on another mob in the room. Thanks, Chuck +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST