Re: Olc, ASCII pfile, player char data... :P

From: George Greer (greerga@circlemud.org)
Date: 11/17/99


On Wed, 17 Nov 1999, Emil Nilimaa wrote:

>and now game wont start. :)
>And it seems as i start with autorun, something starts using
>all of the computers memory or cpu. Really hacking down the computer.
>It spits out a HUGE core file too :P

That's the MUD.  I forgot to mention you'll want to use the '-m' flag to
CircleMUD while you hunt the problem down.

>#0  0x80a6eed in fbgetline (fbfl=0x4015ffe8, line=0xbffffa34 "A")
>    at diskio.c:23
>#1  0x807601c in build_player_index () at db.c:461

How big is the buffer #1 gives to #0?

--
George Greer            | Code from Erwin S. Andreasen (mudFTP, mcl)
greerga@circlemud.org   | http://www.andreasen.org/


     +------------------------------------------------------------+
     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     |  http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html  |
     +------------------------------------------------------------+



This archive was generated by hypermail 2b30 : 12/15/00 PST