Re: Olc, ASCII pfile, player char data... :P

From: Emil Nilimaa (kyos_overlord@hotmail.com)
Date: 11/23/99


>From: George Greer <greerga@CIRCLEMUD.ORG>
>Reply-To: Circle Discussion List <CIRCLE@post.queensu.ca>
>To: CIRCLE@post.queensu.ca
>Subject: Re: Olc, ASCII pfile, player char data... :P
>Date: Tue, 23 Nov 1999 10:52:51 -0800
>
>On Tue, 23 Nov 1999, Emil Nilimaa wrote:
>
> >  char index_name[40], line[256], bits[64];
>[...]
> >  while(fbgetline(plr_index, line))
> >    if(*line != '~')
> >      rec_count++;                  <--- 461
>
>Do you happen to have a line longer than 256 characters in the data file
>being loaded?

Hmm,
ok, this is from the player_index file.

---------------------------------
1 zauron 34 0 942956562
2 kyok 1 0 942956772
~
---------------------------------

When it was just the first of the players, it worked fine,
but as the second was added, i get this problem.
hmm...

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