Re: [DG Scripts] Script problem

From: Peter Ajamian (pajamian@cheapsam.com)
Date: 01/09/00


Charles Minturn wrote:
>
> I took a look at this also, just so I can learn more on triggers.
> Below is the info on Mark's page. Please show me where "Set the numeric
> argument to '4'."
> is used. As it appears the Numeric Argument is not used.




                        Command - activates when commands are performed
in the same room as
                        the object.
                        Argument: text which must be part of the command
typed to filter out
                        uninteresting commands.
                        NArg: a bitfield to indicate where the object
must be in order to cause the
                        trigger to activate. Bits: 0x01: in character's
worn equipment; 0x02: in
                        character's carried inventory; 0x04: in same
room with the character.
                        Return value: If 0 is returned by the trigger,
character will receive the
                        same message as if the trigger did not exist,
and any other command triggers
                        will be checked.
                        Variables:
                               actor
                                    the character issuing the command
                                cmd
                                    the exact command (without
arguments) issued
                                arg
                                    the arguments, if any, following the
command


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