Look at the code for setting it off in act.wizard.c then edit interpreter.c, where the players login, and add a check for something like: if(GET_THIRST(d->character) > 0) GET_THIRST(d->character) = -1; or something i'm not sure of the exact macros Andrew Kanocz Alexander wrote: > > I would like to remove thirst, hunger and fatigue for all players. Is there > any easy way how to do it ? > Is it possible to do that for all existing and all new players ? > Thanks for help. > Alex > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/10/01 PDT