> > Just wondering who thinks having different classes talk different > > languages.. so that other races see like "godush" or sumthing... and you > > can learn the language as a skill...? not really sure if people > > would like > > this sort of thing... > Now one to the actual reply, I think multiple languages is a kick idea. > I'm *attempting* to put this into my MUD, but I want to find a way to make > it carry over into the notes. The way I'm getting around the not being > able to talk to certian people of other races (for newbies soley) is a one > of two ways. > 1) Make a "common" tongue that most races can speak (in my game Ghouls > won't be speaking common in fact they won't be speaking much at all.) > 2)Possibly making it where newbies can understand all languages. This one > would be a pain in the pattoty to figure out so I don't think I would do it > but it's an idea if your trying to find a way to help the newbies to your > MUD. > Code matters aside, since it's not too difficult, I think multiple languages are usually a poor idea. In real life, where we can pantomine and hop around and generally get our point across there's no direct issue for everyday person-to-person contact. Of course, intelligent conversation is right out.But when all you have to relate to a person is just text - no matter how well used the 'emote' command is - any communication block ends up making it too tedious to bother with. Ever try to chat/irc with someone who has a poor grasp of the language you're using? No matter how intelligent they are, it ends up feeling like you're talking to a mentally handicapped person who has been drinking nyquil. Not only that, but if you allow everyone to know a common language, you have to ask yourself what you're accomplishing by adding languages? Like many things in muds, it sounds neat, but is either a pain in the ass for no reason, or is never used. PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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