In a message dated 2/8/00 6:53:16 AM Pacific Standard Time,
stabaho@uswest.net writes:
> Debug, got to clean the errors up, even if you don't get them at compile
> time I've found that you can still get them in the game by doing something
> (passing a illegal variable or something) that can crash it, got to clean
> them up, so use the debug.
yeah yeah i know this :) thats what i do..but i still want some way so it
will automatically reboot, and not stay there...lets say i add a new command,
i think its working, i start the new file, but when i'm at school some user
uses it a wierd way the mud crashes and sits there for the rest of the day
till i get out of school and can fix it...i need something to reboot the mud
for me..
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