Well.. You could make a program that kills(restarts) the process when it receives a special message from your game loop.. Wouldn't be to hard to make... Regards Erik ----- Original Message ----- From: "Peter Ajamian" <peter@PAJAMIAN.DHS.ORG> To: <CIRCLE@post.queensu.ca> Sent: Wednesday, February 09, 2000 10:15 AM Subject: Re: [CIRCLE] MISC Special program > Jerry Billings wrote: > > yeah yeah i know this :) thats what i do..but i still want some way so it > > will automatically reboot, and not stay there...lets say i add a new command, > > i think its working, i start the new file, but when i'm at school some user > > uses it a wierd way the mud crashes and sits there for the rest of the day > > till i get out of school and can fix it...i need something to reboot the mud > > for me.. > > Try posting to an MSVC newsgroup, they may be able to tell you about > some compiler or run time option which will cause the program to exit > without showing the dialogue box. At any rate, they will probably be > able to help with this particular inquiry better than any of us can, as > this is really a compiler specific issue. > > Regards, Peter > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/10/01 PDT