Re: Adding stuff for .obj files!

From: Del (caminturn@earthlink.net)
Date: 02/13/00


Actually it is not too hard to have the info put to the object files.
The hard part pulling the data and having the spells go off.
I added more things to objects by following the examples that are
already
in the code.
It is not that hard, just follow one already there.

Victor Wennberg wrote:
>
> How do i add for ie, a new S command in the object files. which is
> [for weapons: use level][forweapons. str req] [forweapons: int req] [forweapons: percent going off] [forweapons: spellnum]
>
> so i add like this to the obj file..
> S
> [10] [12] [13] [92] [140]
>
> this is an example for an weapon! which is use level 10 str req 12 int req 13 (because of magic) which is 92 percent of casting the spell and casting the spell with snum 140!
>
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