I did some more researching and read the buff msgs in the archives, but I still wonder
will this # just continue to climb until a reboot and how much is too much.
I also noticed that a login bumped it by 1 and sometimes by 2. (why I dunna know)
-----
I did some testing to see what increases the numbers.
Found that "show zones" increases buf switches by 2
(or 3 possibly).
Redit increased it by 1 (without changing anything).
medit increased it by 1 (without changing anything).
zedit had no effect.
oedit had no effect either.
I am too curious as to what these are, are they memory leaks (buffers
left behind)?
Should they be cleaned up? Should it decrement them as they free them?
Original message:
I was reading through about the buffers and was wondering what a normal
buffer switch
was? Or if there is one? The reason I ask, is that I looked at my stats
and was kinda
wondering why mine were so high lately. Here is what I got:
Current stats:
1 players in game 1 connected
9 registered
1407 mobiles 573 prototypes
1306 objects 683 prototypes
1966 rooms 36 zones
2 large bufs
607 buf switches 0 overflows
and mind you, this was for 6 hours and with only 2 people playing at one
time.
Does this seem like an overly large amount of buf switches to you? And
if so, how would
I go about finding why and fixing it?
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