Re: Curse

From: Minturn.Del.PRC.Oceana (Del@PRCOceana.Corona.Navy.Mil)
Date: 03/03/00


IMO, it is a bad idea for immortals to run around unlocking doors.
If the zone never resets, the immortals will not lock the doors.
Or similar situations.
(thats why they have the goto command)


-----Original Message-----
From: Circle Discussion List [mailto:CIRCLE@post.queensu.ca]On Behalf Of
Ben Cartwright
Sent: Friday, March 03, 2000 10:24 AM
To: CIRCLE@post.queensu.ca
Subject: Re: [CIRCLE] Curse


> I better idea is to add a check for nohassle, not level. This allows a
> creator to turn off nohassle and then wander the zone and (almost)
> experience it as a mortal would. When coding anything that you want
> immortals to be immune to, it's a good idea to use nohassle, not level as
> the determining factor.
>

    On that note, it would be a nice touch to stock circlemud to require
immortals without their nohassle flags set to possess a valid key when
unlocking doors.  Adding that is ridiculously simple so I won't bother
posting it.

--Ben Cartwright


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