db.c /* reset the time in the game from file */ void reset_time(void) { #if defined(CIRCLE_MACINTOSH) long beginning_of_time = -1561789232; #else long beginning_of_time = 650336715; #endif time_info = *mud_time_passed(time(0), beginning_of_time); -----Original Message----- From: Circle Discussion List [mailto:CIRCLE@post.queensu.ca]On Behalf Of Damian Jurzysta Sent: Monday, March 13, 2000 11:53 AM To: CIRCLE@post.queensu.ca Subject: [CIRCLE] mud time how do I set the mud time to always start at year 1100, day 01, month 01 when a reboot is made? I did a grep for mud_time_passed but could not find the relevant variable(s). -- /Damian/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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