Hi I want to added a small exp increase for each time a player uses a skill, to help remove the need just for killing to get exp. I have an idea of adding something like *skills code in act.offensive.c etc***** hit = 12 *8; etc... exp = exp +30*(ch(level\3)); } Which would add 30 * a third of the players level, to thier exp. However i am not a good coder and i have no idea whether this would work or not, or if this is totaly the wrong idea. Any help appriciated. I also want to add someway of adding a small amount of exp for moving say 3 exp per move, but i have no idea where this would go, or how to do it. I have a thought that it may be able to go in ACMD(do_move), if it exists, but i am not sure, any help cheers. Also i am still having trouble with zedit, it keeps saying no zone for that number, i am now sure that it is something to do with the top number, as i have got one zone working , but i can't seem to find the problem. I have a zon for each wld file, i have set the zon top wld file, to the last(inclusive) vnum in the representative world file. But i still get problems, any ideas. Cheers Alex ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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