On Fri, 5 May 2000, Stephen Miller wrote: >Lets say you have basically oasis olc, *we have tweaked it slighty, nothing >signifigant*. you use oedit to create object foo with foo for keynames "a >short foo" for a short name, etc... Then you give the object to the >player. If you go back to oedit and change the stats on the object, every >foo object in the world is changed. Only the strings are. Saving to disk already stores the other interesting values. >I was wondering if there is a patch for this, I know stock merc comes >with features like this, however circle was definately the code base we >needed to start with. It is being done in slackware, if distribution >matters. We also use ascii, and the latest version of circle bpl17, with >what I believe is the oasis made for that version. We could probably >switch it back to binary pfiles easily, or adapt a snippet to write it to >something. Anyone know of the location of such a snippet? To give me a >rough idea of how its done? its better than groping blind :) Don't xapobjs do this? PjD wrote it, I know it ASCII-izes the objects, but I think it also allows unique items. You'd have to check though. -- George Greer greerga@circlemud.org +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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