>snip about wanting unique objects< > > I was wondering if there is a patch for this. Yes. Two actually, that are related. The first is xapobjs1.1? i think is the latest version. Apparently it patches in cleanly with bpl17 + OasisOLC2.0. This does two things - makes saved object files ascii files, and allows you to save any item in the game as a unique object by setting one flag on it (UNIQUE). I used it on mail originally but works for anything. Make sure that you examine the mailing list archives for 'xapobj' and 'bug' though - I don't remember if there was a crash bug in the last incarnation or not. I think there was one having to do with loading items from zones which were removed. Anyway, after that if you want to oedit on a single object, just get the 'iedit' patch. I've been told it does not patch cleanly into bpl17+O-OLC2.0, but it should be a trivial matter to step though the patch by hand since it's just a second interface to oedit functions. PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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