Shawn Kimbley wrote: > > > Ok, i know how to add wear slots, but i need to make eq wearable to be > > worn on more than one slot (like rings) can anyone please help me?! > > As you're adding wear slots look around, in act.item.c below const char > *already_wearing[] messages > and find this: > > if ((where == WEAR_FINGER_R) || (where == WEAR_NECK_1) || etc..... > > just add in one for the slots you're adding, I did this for ears/ankles > and for my dual wield stuff. Not sure but the wear slots might have to > be in consecutive order? > If your refering to creating items to be worn on more than one slot.. just add them to the object in OLC. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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