Hello Patrick. On 20-Maj-00, you wrote: PD> Other than that, I don't know what to tell you. Your gdb trace PD> was not very helpful - it points to the fact that you either don't have PD> debugging functionality in your compiler, that it was not compiled with PD> this functionality, or that there was some sort of severe stack smashing PD> going on - any of which could be true, and none of which help. it is more simple than that: it was me being a dumbass. here is the *correct* backtrace: Program received signal SIGSEGV, Segmentation fault. 0x8808c in copy_object () (gdb) backtrace #0 0x8808c in copy_object () #1 0xad630 in do_iedit () #2 0x96fac in command_interpreter () #3 0x59068 in game_loop () #4 0x5826c in init_game () #5 0x57d88 in main () I use the Bpl16-Dg17a-Oasis2.0.tar.gz archive, which I patched to bpl 17. I downloaded the oasis 2.0.1pre3 archive and added all 2.0.1 changes I could find, other than that I have no idea what to do. neither dg-scripts nor anything else I have changes copy_object, in fact; it is identical to the original one. maybe you could download that archive and see if the same error occurs? -- /Damian/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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