i didn't like the idea of becoming proficient in a type of weapon by practising a spell. So i made it so that each individual weapon has a proficiency set on the player, depending on how much the player uses the weapon. I thought it would be a bit more realistic to do it this way. I was gonna put the snippet here, but it exceeded 200 lines (351 to be precise), so i'll just put an address for a text file with it in it. http://stfleets.mudhost.net/code/weapprof.txt This should have all the details in it. Subliminal +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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