I was thinking of putting a system into my mud whereby Players get a mud ranking. A Ranking of of all the players on the mud, this means a new player would be 300 out of 300 for example, and the next highest player would be 299 out of 300. With this i would "hide" the level system, this seemed like a simple procedure and I was going to have the ranking run off exp also, so players of the same level could be seperated out. I would have run it solely off exp but we have a training stats system. When coding this i realised I was going to have to hide exp also, this had much larger implications. I was wondering if anyone had any thoughts on the idea. Subliminal +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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