That's always an age old question, to have Rent, or not to have Rent... This is my opinion on Rent in general, I personally dislike rent code, and rent in general. Especially on a Roleplaying Mud. Rent atleast to me is somewhat pointless unless you plan on putting to use an extreme amount of OOC (Out of Character) shops and focussing on a monetary system. When I put together a Mud project that is focussing primarily on Rp and not Hack and slash, I tend to eliminate rent because really it's not needed. I focus on removing alot of the hack and slash skills, spells, etc, and spend my time trying to incorporate only the needed items, like guild code, rp skills and spells, and things of that nature. Alot of people have eliminated Rent from their games, and some still have it, it's really up to you as to what you want to do. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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