Re: [circle][code]

From: Chris Gilbert (chris@buzzbee.freeserve.co.uk)
Date: 06/17/00


Jeremy Maloney wrote:
>
> I believe there is a snippet, or a topic in the archives that addresses
> that problem with eq saving to the equipped spots. As for guild code,
> there is a snippet, however, the snippet is rather vague and would require
> some more advanced knowledge of code and Mud coding. Not to cut down on
> the snippet, but it's not really that great of a guild snippet anyhow, =P
> But nevertheless, it's a submission for the bettering of our muds so
> cheers to the author.

If you're using the latest bpl's they include the autoequip code, you
have to enable it in structs.h (hmm, shouldn't that really be in
config.h?) Search for USE_AUTOEQ (About line 30ish)

> On Sat, 17 Jun 2000, Clifford Dutka wrote:
>
> > I have 2 questions how do I make it so that equipment stays equiped when you leave the mud. ie:
> > <worn on body>       a bright green newbie vest
> > stays that way when you quit and come back it still on your body
> > and does anyone know a good place for a guild adding document, not a patch a document that allows me to restrict guilds to race and class

Chris


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