Hi, I've recently encountered a problem with Circle3.0bpl17. With sentinel mobs, or objects that I only want one or two in a room, when the zone resets, another object is created. For example, in the hotel/inn, I have a bell object that players can ring to signal the innkeeper, but the one bell quickly becomes two, then three, etc. How can I get it to load one bell only, without having to allow only one belll in a zone? Thanks, DK. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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