Marcelus Trojahn wrote: > > Hi all, > > First of all, sorry about my poor english and my little knowledge > about C proggramming. Hi Marcelus! How are you?? (I'm Blug, from Abba's World! :-)) > I'm getting some problems with lag that gethostbyaddr function > causes when the player is logging on the mud. > > My doubt is: is there a way to make gethostbyaddr runs in the > background? I have saw it on a mud but I have no ideia how to make > this... I don't know any way for running gethostbyaddr() call on background, except if you use threads, but this is a bit complicated for a simple gethostbyaddr() call. I sent a message to this list on last April 06, with a patch created by me that uses the GNU adns resolver for this. Always remember to check the archives! :-) This message is archived on: http://post.queensu.ca/cgi-bin/listserv/wa?A2=ind0004&L=circle&F=&S=&P=5032 The link on this message is no longer valid. Now my patch is found at (the README is on the same file): http://topazio.linkway.com.br/circle/adns-bpl17.patch.gz If you have any problems installing this patch on your mud (I know that your mud is based upon bpl15, and this patch is for bpl17), you can e-mail me, and I will help you. :-) Hum... I think it is time to upload it to CircleMUD FTP site... I will do it this week. Cordially, ----=[ Juliano Ravasi Ferraz ]=----=[ jferraz@linkway.com.br ]=---- Personally, I like my flying brains dark and evil. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/10/01 PDT