Segmentation Fault

From: Evilsoul (evilsoul@ig.com.br)
Date: 06/30/00


Hello,

Im  getting  a  segmentation  fault on my mud when players quit.

---
GDB Backtrace
Program received signal SIGSEGV, Segmentation fault.
0x4009d213 in free () from /lib/libc.so.6
(gdb) bt
#0  0x4009d213 in free () from /lib/libc.so.6
#1  0x807bd21 in free_char (ch=0x811fc58) at db.c:2268
#2  0x8074ee6 in close_socket (d=0x811e8e8) at comm.c:1847
#3  0x8072c4f in game_loop (mother_desc=4) at comm.c:751
#4  0x8072220 in init_game (port=4000) at comm.c:356
#5  0x807219d in main (argc=1, argv=0xbffffa84) at comm.c:322
---

It  occurs  everytime someones quit and appears to be an error on libc
but  I  reinstalled  the  glibc  (2.1.2)  and  it  still occuring. Any
sugestions?

--
Marcelus Trojahn
evilsoul@ig.com.br


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