Evilsoul wrote: > > Hello, > > Im getting a segmentation fault on my mud when players quit. > > --- > GDB Backtrace > Program received signal SIGSEGV, Segmentation fault. > 0x4009d213 in free () from /lib/libc.so.6 > (gdb) bt > #0 0x4009d213 in free () from /lib/libc.so.6 > #1 0x807bd21 in free_char (ch=0x811fc58) at db.c:2268 > #2 0x8074ee6 in close_socket (d=0x811e8e8) at comm.c:1847 > #3 0x8072c4f in game_loop (mother_desc=4) at comm.c:751 > #4 0x8072220 in init_game (port=4000) at comm.c:356 > #5 0x807219d in main (argc=1, argv=0xbffffa84) at comm.c:322 > --- > > It occurs everytime someones quit and appears to be an error on libc > but I reinstalled the glibc (2.1.2) and it still occuring. Any > sugestions? Why do you say it's an error in libc? free crashing is normal if you try to free some memory twice, eg: char * x = malloc(10); free(x); free(x); /* this will segv */ Can't say why you've crashed beyond looking at the values in ch, and the line the free is called from, and see the value of the thing being freed. Chris +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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