Ok i realize, unless I am mistaken, saving_throws needs to be added for each additional level, stock with 34 levels, I am going to bump up to 200, now I have been able to complete this, without changing thaco, and the experience chart.. i set lvl_impl to 206 which is also in the saving throws, 200 mortal, 201-206 - imms. i get this when compiling and alot displayed below is only a few: act.offensive.c: In function `do_kill': act.offensive.c:137: warning: comparison is always true due to limited range of data type gcc -g -O2 -Wall -c -o act.other.o act.other.c gcc -g -O2 -Wall -c -o act.social.o act.social.c gcc -g -O2 -Wall -c -o act.wizard.o act.wizard.c act.wizard.c: In function `do_switch': act.wizard.c:1024: warning: comparison is always true due to limited range of data type act.wizard.c: In function `do_last': act.wizard.c:1614: warning: comparison is always true due to limited range of data type act.wizard.c: In function `do_wiznet': act.wizard.c:1715: warning: comparison is always false due to limited range of data type act.wizard.c: In function `perform_set': act.wizard.c:2234: warning: comparison is always true due to limited range of data type act.wizard.c:2394: warning: comparison is always true due to limited range of data type act.wizard.c:2401: warning: comparison is always true due to limited range of data type -> can anyone offer any assistance with adding levels with bpl17, and why in the higher versions did they create so much more junk for adding levels? thanks +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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