Jason Pullara wrote: > > Hi Guys and Gals, > > Ive been working on a mud for the past 2 weeks now (Circle 3.0 bpl 17), and > Ive come to the realization that 2000 lines for exp. tables for each of our > 15 classes (plus modifiers for our 10 races) is just plain silly. > > So I thoguht (in all my geniousity) that I could write a simple little > equasion to calculate how much exp. the character needs to get to the next > level. > > I was wrong, I have no good formula, right now its "level * 10" > > Anyone have any suggestions? Long time ago, there was a discussion about this topic. Even one guy wrote a program to try and compare some of the proposed formulas. Unfortunately, I lost my old emails archives. But in http://developer.circlemud.org I was able to find some info: http://developer.circlemud.org/1998/08/12/2339237.shtml and maybe http://developer.circlemud.org/1998/08/12/2339241.shtml Hope this would be useful. -- Leonardo Herrera mailto:leonardo.herrera@mercantil.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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