-----Original Message----- From: Torgny Bjers <tb@sbbs.se> >Hello, > >I am having trouble with the DG Scripts Random commands for mobs. I want my >mobs to say something every pulse, with a percentage of course, but they do >not seem to initiate this when loaded? What could cause this? > >Sometimes when I force the mob to do things, or when I switch into it and >issue a simple command like 'look' or something, and return, then the mob >starts speaking every random pulse. What could be the problem? > >Could this be that my immortal char isn't 'seen' when the random command >pulses? Or does any of the various MOB bitflags interfere with the trigger >activation? > >Kind regards, >/Torgny Unless you have the trigger tagged as GLOBAL, the random script will only run when a mortal is in the zone (sorry IMP, but yes it just doesn't see you *wink*) As for the rest, I have no idea. Dana +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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