I've started to code circlemud recently but with a small background on c++. Then I decided to add OasisOLCv2.0. Because I already edited stuff, the patch didn't work that well. It skips files without giving a .rej file. So, I had to hand patch the thing in. I already added a newbie_start_room which works fine. Now, I believe the OasisOLC works fine. The only problem I've experienced so far is having IMMs load into room 1204. room_vnum immort_start_room = 1204; is in the config.c and anywhere and everywhere it is supposed to be I think, unless you are suppose to put it in the OLC files. IMMs load into the mortal_start_room for some reason. Frozen still loads into 1202, morts still load to 3001, and newbies load into the newbie room. But IMMs load into mortal_start_room(3001)! There are no errors in compilation. Does anyone have any idea how to fix this? I checked the patch and the only times they use r_immort_start_room is when updating loadroom table and using extern room_rnum and in int delete_room() which makes it room 0(void). _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. Share information about yourself, create your own public profile at http://profiles.msn.com. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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