Hi there I am trying to make a delay system for spells and skills. When You use WAIT_STATE(ch, PULSE_VIOLENCE) it just add up the times to be used. I want it to be like use skill, then a short delay and then being executed. If the player tries to use the skill, while in the delay state a message should appear like "your not that fast" or something like that. I tried many different solutions but i cant get it to work. Anyone out there made something like it, plz give me a little hint :-) Regards LJ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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