On Wed, 1 Nov 2000, Lars Jensen wrote: > I am trying to make a delay system for spells and skills. When You use > WAIT_STATE(ch, PULSE_VIOLENCE) it just add up the times to be used. I > want it to be like use skill, then a > short delay and then being executed. If the player tries to use the > skill, while in the delay state > a message should appear like "your not that fast" or something like > that. First things first: You need a real subject on your message. The subject of "[CODE][NEWBIE?]" is not descriptive. For one, there was no code in the message, and it does not describe what the message is all about. Something like "[NEWBIE?] Spell casting delays" would be appropriate. Anyway.... You need something like what DGEvents provides. I've not used them myself, but others here have. I would suggest looking on the Ceramic Mouse (http://developer.circlemud.org/) and look for them there. They may be bundled with DGScripts, but I'm not sure. -- Zeavon Calatin, MageMaster of the Realms Spear of Insanity http://spear.kilnar.com/ telnet://spear.kilnar.com:1066 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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