On Fri, 3 Nov 2000, Mike Redick wrote: >[...] but it works on my system just fine. bleh... Generally indicative of a buffer overflow or memory corruption somewhere. For example, the CircleMUD castle code used to write to "world[real_room(mobile)]" which becomes world[-1] on a bad mobile. This memory clobber caused the OasisOLC mobile editor to crash when saving a mobile. So anything strange is probably that. -- George Greer | CircleMUD Community Resources greerga@circlemud.org | http://www.circlemud.net/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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