Re: dgscripts, bad script

From: Thomas Arp (t_arp@mail1.stofanet.dk)
Date: 11/22/00


I'll asume that wasn't a troll...

Please abstain from quoting unnecessary text - signaturefiles and 'the box'
for instance. To learn more about dg scripts check out their home page:

www.mindspring.com/~heilpern/dg_scripts/index.html

In short dg_scripts is a scripting system first developed for the
Deaths Gate MUD. It allows mobs, rooms and objects to do things,
depending on different factors. In a way a kind of in-game spec_proc.
The newest version of dg_scripts is patchlevel 7a as far as I know.

Greets,

Welcor of Cruel World and the Builders Academy

Currently the builder academy teaches a slightly modified version of
dg scripts. The docs for this version can be found on

http://welcor.n3.net

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